Give your agent an idea. The Sogni Creative Agent Skill helps turn it into original art, then you bring your world to life in our guided builder. Start with one scene and two paths.
Planning here is free. You choose when to generate and how to pay.
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YOU + YOUR AGENTFind the spark
A place, a little mystery, a reason to explore.
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SOGNI CREATIVE AGENTMake the first scene
Original art, with your feedback at every step.
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THE WORLD BUILDEROpen a path
Choose an object. Imagine what happens next.
The full cinematic version · open source
Build a world like The Dream Thread from an idea, or one like The Long White Cloud from your photos.
The Sogni Worlds Kit is the pipeline behind our showcase worlds, free on GitHub. Your own agent (Claude Code, Codex or Hermes) follows its instructions and does the work: it paints the places from your concept (or takes your photographs), the things you click carry you on through a door, a cloud or a waterfall, a choice can be fatal, figures hide in the pictures, and narration and music tell the story. You approve every film, then publish the world as your own website.
Places painted from an idea, or your photographs
Journeys caused by what you click
Fatal choices, endings and 3D collectibles
Narration, music, and your own site hosted anywhere
For a whole world we recommend Sogni Unlimited Pro: four MiniMax H3 films render at once, with twice the H3 fair-use capacity.
1
Get the kit
Needs Node 22.12+, ffmpeg and git.
2
Connect Sogni
Saves your API key, checks your plan and installs the Creative Agent Skill.
3
Hand it to your agent
Run node world new my-trip, open your agent in the folder and give it an idea:
Build a Sogni World from this concept: a lighthouse keeper’s last night on a rock in the Atlantic, in seven places. Two choices are fatal. Paint the places.
Or copy your photos into worlds/my-trip/photos/ and say:
Build a Sogni World from the photos in worlds/my-trip.
No coding agent? · Sogni’s own LLMs do the agent’s work
Let Sogni’s DeepSeek build it for you.
In step 3, run node world agent my-trip instead of opening a coding agent. DeepSeek V4 Flash interviews you, plans every place, writes the direction for each film and screens every take; Qwen 3.6 finds the things you click. Your pictures, words and renders go to Sogni and nowhere else. The agent never approves a film: it can only reject one that is clearly broken, and everything it keeps waits for you on your review page.
Step
The agent
You
Interview
Asks what only you know: what the world is about, who is in it, each place’s story, narration, music.
Answer, or hand it a brief file.
Pictures
Copies your photos in story order, or paints the places from your concept when you have no photos.
Approve the concept.
Plan
Studies every still, writes each place’s title, narration, loop and the film behind each click, then checks its own work against the craft rules.
Approve the plan.
Render
Quotes first, renders, screens every take, and rewrites what is clearly broken.
Approve the quote.
Judge
Leaves a note on every take it keeps, then opens your review page.
Approve or reject every take.
Finish
Narration, music, 3D figures, the credit, a build.
Play it, then export it.
Cost. The LLM work for a three-place world is a few dozen calls and well under a dollar pay as you go; Sogni Unlimited covers it. Films cost exactly what they cost with any agent.
Time. Slower than a frontier coding agent: allow a few minutes per place for the plan when DeepSeek is busy, then the films render at their usual pace. Stop any time with Ctrl-C; the same command picks up where it left off.
Limits. It writes from what it sees and what you tell it, so tell it each place’s story. It cannot hear: listen to every take yourself. It is more literal than a frontier agent, so read the plan before you approve it.
01 / A small beginning
What kind of world is calling?
A sentence is plenty. We’ll put the creative recipe and next steps into a brief for your agent.
Borrow a spark
A setting, a character, or a curious “what if…” all work. Leave it open and your agent will help you choose.
Sogni Unlimited · One plan, more possibilities
Give your next idea somewhere to go.
Try another opening. Give a character a new path. With Sogni Unlimited, the images and videos you make here come out of your plan instead of your Spark or SOGNI balance.
Plans have fair-use limits and a queue, and a few partner models cost extra. Prices and any free trial are shown at checkout.
Read the full brief before copying
02 / Meet your creative copilot
An agent skill is a creative toolkit.
It teaches a local AI agent how to make images, video, and music on Sogni. Your brief tells it what to make and when to pause for you.
1
Open your agent
Use an agent that can run tools on your computer, such as Codex, Claude Code, or Hermes. Paste your brief and ask it to help you set up.
Already have the Sogni skill or plugin? Your agent will check it’s up to date, then you’re ready to plan.
2
Connect your Sogni account
Get an API key from the account menu on your Sogni dashboard ↗︎. Follow the skill’s setup to save it locally.
Use the same account here so your generated images are easy to find.
3
Make something you love
Your agent starts with a small map and one scene. Give feedback, approve the art, then bring that original image into the builder.
First scene missing the magic? Refine it before making the rest.
I’d like to install the skill myself
Open your local agent once, then run this in your terminal. The installer detects supported local agents and guides you through connecting Sogni. If you already installed the Sogni plugin, use its setup instructions to avoid installing the same skill twice.
After installation, check the connection. Look for "success": true before continuing.
Sign in, choose your original scene from your recent Sogni images, and create a private world. Pick an object, describe where it leads, then preview your new path. Your agent can guide you—or help operate the builder with browser tools while you review paid actions.
Need to upload a file instead? Use the original image; uploads may need review before you can build. New worlds stay private until you choose to share.
Start small, then polish. Use this checklist with your agent when you’re assembling a world by hand. Custom playback and audio work may need changes to your own player.